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- Path: news.vol.it!news
- From: bizzetti@mbox.vol.it (Fabio Bizzetti)
- Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.games,alt.sys.amiga.demos,in,comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.graphics
- Subject: Re: AB3D II beats Quake....
- Date: 23 Mar 1996 22:29:43 GMT
- Organization: Video On Line
- Distribution: world
- Message-ID: <5434.6656T1361T1913@mbox.vol.it>
- References: <4ipnjl$2jm@sinsen.sn.no>
- NNTP-Posting-Host: molcl10.vol.it
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
-
-
- >Fabio Bizzetti (bizzetti@mbox.vol.it) wrote:
-
- >: What sucks++ is that AT is not *capable* to make innovative
- >: custom chips (they can say it's not possible, but I know that
- >: every console producer makes custom chips). So, being not
- >: capable to make them, the PowerAmiga is destined to be another
- >: PC clone, with just a different CPU
-
- >Get real. Why do you think AT could produce something better
- >than what's being produced by companies specialized in
- >making GFX-Cards ?
-
- Simply because it's possible.
- OCS didn't have more transistors than the ones of the standard chips of 1981,
- it had a more flexible structure (read my AgaEXTENDER to have an example) that
- made all the things that we know possible. Do you think the copper needed those
- many transistors? What if today the copper had a small static ram (that is a
- very semplified cache) in the chip, how many instructions/sec could it perform?
- The HiRes copper of the AgaEXTENDER practically doesn't need any transistors..
- and it's only an extension: think if the whole DMA could be adapted to it.
- Nowadays, just make a custom chip with 1/4 of transistors used by masters of
- technology, but do it in the clever way that no standard manufacter will ever
- do: because custom chips break the standards and goes only in one machine.
- Standard chips need to be generic and lame as OS's and C++/Basic programming.
-
- >: It seems that AT said << *everything* must be done with the OS,
- >: direct hardware programming will not be allowed anymore >>
-
- >With PPC and a _HOT_ PCI Gfx-card why would you want to bang
- >the hardware ? The OS would make it unnecessary with a
- >suitable Game API.
-
- hehe... well, I surrender: I dont need a PC + a sticker with the name "Amiga".
- AT will make the API, then you'll understand what I meant.
- To explain now I should explain you about all the secrets of asm programming,
- adapted to realtime gfx.
-
- The day that the PC will begin a new era in games (no more texture mapping,
- but 3D sprites and pseudo RayTracing), then you all PC users with a PowerAmiga
- will fu*k your API.
-
- I dont know what to add: things have to go this way to let you understand what
- you dont know. I would never allow my soon to program in C++ language.
-
- ;-)
-
- No offence, just a very discouraged thought.
-
- >: If AT wants this shit from PowerAmiga, then IMHO the *last*
- >: Amiga will be the 680x0 and AGA based ones. The PowerAmiga
- >: will be a PC with just another CPU.
-
- >No, It will run AmigaOS. Don't you see that the OS is the ONLY
- >advantage the Amiga has today! It lacks in all other
- >departments!
-
- So, instead of only keeping the OS, LET'S IMPROVE WHAT NEEDS TO BE IMPROVED.
-
- Doesn't this sound more logical?
-
-
- >: The A1000/A500 and A2000 were dream computers IMO because of
- >: their custom chips and architecture, not because of the lame
- >: 1.0/1.1/1.2 OS.
-
- >Yeah, right... Maybe in 1985. Today the custom chips is the
- >weakest part of the Amiga architecture.
-
- Sure, so?
- When you run out of gasoline in your car, you keep the tires and throw away the
- car?
-
- >: We should have gathered 10000 people through Internet, and
- >: bought the Commodore by ourselves. ;-<
-
- >Imagine the 10000 people arguing over which way the Ami should
- >go..... ;-)
-
- No, thanks.
- Now I understood: the Amiga is definitely dead.
-
- Good for BillyPig, soon or late he'll sell his stuffs to the whole world, in a
- regime of monopoly.
-
- >: The PowerPC CPU *sucks bigtime*, if I've to learn another
- >: CPU, why should I learn PowerPC and not 80x86 that gives
- >: some food back?
-
- >The choice is obviously yours...
- >What other _viable_ and _affordable_ CPU would YOU choose for
- >the Amiga ?
-
- 68030+HombreHP-PA for low-end.
- 68060+HombreHP-PA for high-end.
-
- Note that the HP-PA has the fastest FPU available in a RISC cpu, and it's damn
- fast in everything else too.
-
- >
- >: For being "idealist", I wasted more than 1 year of fulltime
- >: work on the Amiga, to make my first commercial game and live
- >: with it, and I got only 1549 UKP,
-
- >That's not much for all the work you put in. You have my
- >sympathies.
-
- >: Well,from the deepest of my heart: FUCK OFF AT,
- >: you made it all become useless.
-
- >Sure. This is just the constructive feedback AT needs. NOT!
-
-
- How can I be constructive with whom is destroying my system?
-
- >--
- >% Odd H. Sandvik %% email: oddhs@sn.no
- >~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- >% Acceleration into temporal space continuum now begins...
- >% Alpha 7, acknowledge... Alpha 7, acknowledge...
-
-
-
- ------------------------------------------------------------------------------
- | |
- | Stop that fucking imperialist embargo against Cuba. |
- | Hasta Siempre Comandante Che Guevara. |
- | |
- | |
- | Fabio "Maverick" Bizzetti - bizzetti@mbox.vol.it - Maverick* at IRC |
- | The maker of "CyberMan" and "Virtual Karting" |
- | working on "Virtual Rally" and "StarFighter", the 3D game that will |
- | bring the Amiga to the top |
- | |
- ------------------------------------------------------------------------------
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